Dominant Strategies and Nash Equilibrium
Lab The price war
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Lessons that use this board
DOMINANT STRATEGIES & NASH EQUILIBRIUM
how to actually SOLVE a game — find the stable outcome nobody wants to walk away from
1 · BEST RESPONSE & DOMINANCE
BEST RESPONSE — your best move GIVEN what
the others do. (varies with their choice.)
DOMINANT strategy — best NO MATTER what
they do. it beats your other options in every column.
DOMINATED strategy — always worse than some
other option → a rational player NEVER plays it.
if you HAVE a dominant strategy, just play it —
you don't even need to guess what they'll do.
when BOTH players have one, their intersection is
the outcome: a DOMINANT-STRATEGY EQUILIBRIUM.
but many games have NO dominant strategy —
for those we need a more general solution:
the NASH EQUILIBRIUM. →
2 · FINDING NASH — the best-response method
THEM
Left
Right
YOU
Up
Down
(4, 4)
(3, 2)
(2, 3)
(1, 1)
NASH
EQUIL.
underline each player's BEST payoff in every row/column.
a cell where BOTH are underlined = a Nash equilibrium —
here (Up, Left) = (4,4). each is already doing their best
GIVEN the other, so neither wants to move.
(this one's also a dominant-strategy equilibrium.)
3 · WHAT A NASH EQUILIBRIUM IS
a set of strategies (one per player) where NO one can
do better by changing ONLY their own move.
= everyone is playing a BEST RESPONSE to everyone
else. mutual best responses. a no-regret standstill.
NE: (Up, Left)
you 4 / them 4
you deviate → Down
you'd get 2 < 4 → worse
they deviate → Right
they'd get 2 < 4 → worse
NASH'S THEOREM (1950): EVERY finite game has at
least one equilibrium — possibly in MIXED (randomised)
strategies (board 05). so the solution always exists.
John Nash won the 1994 Nobel for this. it is THE central
solution concept of game theory.
4 · ITERATED ELIMINATION of dominated strategies (same game)
THEM
Left
Right
YOU
Up
Down
(4, 4)
(3, 2)
(2, 3)
(1, 1)
1) 'Down' is dominated
for YOU (2<4, 1<3) → drop it.
2) then 'Right' is dominated for THEM (2<4) → drop it.
3) one cell left: (Up, Left) = (4,4). same answer as the underline method. ✓
keep deleting any strategy that's
always worse than another. if you're
left with ONE cell, that's the unique NE.
(not every game collapses this far —
then you fall back to underlining best
responses to find the equilibria.)
5 · CAREFUL: NASH is STABLE, not necessarily GOOD
THEM
Coop
Defect
YOU
Coop
Defect
(3, 3)
(0, 5)
(5, 0)
(1, 1)
NE
better for
BOTH!
Defect dominates for each (5>3, 1>0) → the unique NE is (Defect, Defect) = (1,1).
but (Coop, Coop) = (3,3) is better for EVERYONE. the stable outcome is the WORSE one.
a NE is 'no one wants to deviate' — NOT 'best for the group'. this gap is the Prisoner's Dilemma → board 03.
EQUILIBRIA IN SYSTEMS (shop / Agent)
• 'DEFECT is dominant' is why unregulated shared resources degrade: everyone retries harder, floods the queue, and the stable state is the congested one — you must change the PAYOFFS (quotas, backoff) to move the equilibrium.
• a stable BAD architecture is a Nash equilibrium: no single team can switch unilaterally without being worse off, so it persists even though everyone prefers the alternative. coordination (or a mandate) breaks it.
• when you have a DOMINANT strategy (a choice that's best regardless of what competitors/users do), take it — you don't need to predict them. most 'what will they do?' agonising is over dominated options.
JARGON, DECODED
best response — your optimal move given the others'
dominant strategy — best no matter what they do
dominated strategy — always worse; never rational
Nash equilibrium — mutual best responses; no one deviates
dominant-strategy equilibrium — a NE from dominance
iterated elimination — delete dominated moves repeatedly
Pareto-optimal — can't help one without hurting another
Nash's theorem — every finite game has ≥1 equilibrium
unilateral deviation — one player changing only their move
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